Questions, Paradox [ROOT.Char.Custom('PilgrimageHeader')] A Rude Story, [ROOT.Char.Custom('PilgrimageHeader')] An Unexpected Encounter, [ROOT.Char.Custom('PilgrimageHeader')] Tawaf al-Wadaa, [ROOT.Char.Custom('PilgrimageHeader')] Mecca, Hunt: The White [ROOT.Char.Custom('LocalAnimal')|U], Hunt: Rampaging [ROOT.Char.Custom('LocalAnimal')|U], The [ROOT.Char.GetTitleAsNamePossessiveNoTooltip] Peace, Hankering for [yearn_target.GetFirstNameNoTooltip], Thy Neighbor's [yearn_target.Custom('WifeHusband')|U], Servant of [ROOT.Char.GetFaith.HighGodName], The Republic of [mayor.GetPrimaryTitle.GetDeJureLiege.GetNameNoTierNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip]: Bustling [target_province.GetNameNoTooltip], The Growth of [target_county.GetNameNoTierNoTooltip], The Consecration of [target_province.GetNameNoTooltip], A [ROOT.Char.GetFaith.HouseOfWorship|U] for [target_county.GetNameNoTierNoTooltip], Royal Service: A [ROOT.Char.Custom('MountedWarriorTerm')|U] Spurned, [sc_victor.GetTitledFirstNameNoTooltip] wins the duel, The [neighboring_enemy.GetPrimaryTitle.GetAdjectiveNoTooltip] Frontier. CK2 Cheats CK2 Province IDs Other CK2 IDs and Codes CK2 Blog Type the name of an event, or an event ID, into the search box below to instantly search our database of 10559 event IDs. Each Ruler has a limited number of Regiments for Men-at-Arms, but existing Regiments may be upgraded to increase their size (Even if you can no longer create new regiments of that type old ones can still be upgraded). Adds [amount] of development to all counties. These are traits that have a chance of being passed down from a character's parents. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Negative values lower it. effect create_artifact_al_dawat_effect = { OWNER = this }, effect create_artifact_al_hafir_effect = { OWNER = this }, effect create_artifact_pedestal_al_jabal_effect = { OWNER = this }, effect create_artifact_al_sayf_al_khass_effect = { OWNER = this }, effect create_artifact_al_taj_crown_effect = { OWNER = this }, effect create_artifact_pedestal_al_yatima_effect = { OWNER = this }, effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this }, effect create_artifact_afarganyu_effect = { OWNER = this }, effect create_artifact_arms_of_alexander_effect = { OWNER = this }, effect create_artifact_aruval_effect = { OWNER = this }, effect create_artifact_kantele_effect = { OWNER = this }, effect create_artifact_angelicas_ring_effect = { OWNER = this }, effect create_artifact_aram_effect = { OWNER = this }, effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this }, effect create_artifact_ascalon_effect = { OWNER = this }, effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this }, effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this }, effect create_artifact_various_bells_santiago = { OWNER = this }, effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this }, effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this }, Branch of one of the Wish-Granting Kalpavrikshas, effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this }, Branch of the Tree of Life standing on the rock Alatyr, effect create_artifact_bronze_head_effect = { OWNER = this }, effect create_artifact_khanda_effect = { OWNER = this }, effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this }, effect create_artifact_chinese_caligraphy_effect = { OWNER = this }, effect create_colada_effect = { OWNER = this }, effect create_artifact_pedestal_justinian_effect = { OWNER = this }, effect create_artifact_nikephoros_crown_effect = { OWNER = this }, effect create_artifact_crystal_carving_effect = { OWNER = this }, effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this }, effect create_artifact_curtana_effect = { OWNER = this }, effect create_artifact_dagger_of_rostam_effect = { OWNER = this }, effect create_artifact_pedestal_david_harp_effect = { OWNER = this }, effect create_artifact_wall_banner_kaviani_effect = { OWNER = this }, effect create_artifact_dhammapada_effect = { OWNER = this }, effect create_artifact_dragvandil_effect = { OWNER = this }, effect create_artifact_durendal_effect = { OWNER = this }, effect create_artifact_excalibur_effect = { OWNER = this }, effect create_artifact_various_aquamanile_santiago = { OWNER = this }, effect create_artifact_pedestal_great_diamond_effect = { OWNER = this }, effect create_artifact_edmund_head_effect = { OWNER = this }, effect create_artifact_ibeji_effect = { OWNER = this }, effect create_artifact_pedestal_ikenga_effect = { OWNER = this }, effect create_artifact_wall_banner_edessa_effect = { OWNER = this }, effect create_artifact_pedestal_crown_iron_effect = { OWNER = this }, effect create_artifact_jewelled_danda_effect = { OWNER = this }, effect create_artifact_joyeuse_effect = { OWNER = this }, effect create_artifact_kaves_apron_effect = { OWNER = this }, effect create_artifact_essen_crown_effect = { OWNER = this }, effect create_artifact_kladenets_effect = { OWNER = this }, effect create_artifact_legbiter_effect = { OWNER = this }, effect create_artifact_makarakundala_effect = { OWNER = this }, effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this }, effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this }, effect create_artifact_monomachus_crown_effect = { OWNER = this }, effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this }, effect create_artifact_nagelring_effect = { OWNER = this }, effect create_artifact_navaratna_effect = { OWNER = this }, effect create_artifact_olifant_effect = { OWNER = this }, effect create_artifact_papal_tiara_effect = { OWNER = this }, effect create_artifact_peacock_throne_effect = { OWNER = this }, effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this }, effect create_artifact_robe_kassapa_effect = { OWNER = this }, effect create_artifact_qadib_al_mulk_effect = { OWNER = this }, effect create_artifact_quernbiter_effect = { OWNER = this }, effect create_artifact_reichskrone_effect = { OWNER = this }, effect create_artifact_ruyi_effect = { OWNER = this }, effect create_artifact_zomorrodnegar_effect = { OWNER = this }, effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this }, effect create_artifact_siddhachakra_effect = { OWNER = this }, effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this }, effect create_artifact_sledovik_effect = { OWNER = this }, effect create_artifact_spear_of_the_prophet_effect = { OWNER = this }, effect create_artifact_staff_kakusandha_effect = { OWNER = this }, effect create_artifact_throne_scone_effect = { OWNER = this }, effect create_artifact_sutta_pitaka_effect = { OWNER = this }, effect create_artifact_wall_sword_attila_effect = { OWNER = this }, effect create_artifact_wall_muhammad_sword_effect = { OWNER = this }, effect create_artifact_szczerbiec_effect = { OWNER = this }, effect create_artifact_throne_charlemagne_effect = { OWNER = this }, effect create_artifact_throne_solomon_effect = { OWNER = this }, effect create_artifact_wall_cid_sword_effect = { OWNER = this }, effect create_artifact_turquoise_throne_effect = { OWNER = this }, effect create_artifact_vinaya_pitaka_effect = { OWNER = this }, effect create_artifact_fp2_votive_crowns_effect = { OWNER = this }, effect create_artifact_konagamana_effect = { OWNER = this }, Console Window (accepts console commands), Debug Menus (including the Portrait Editor, GUI Editor, Tweak Menu and others), Debug Character Interactions (user can instantly change opinion, imprison and more), Ctrl + clicking on a portrait takes control of the character, while Alt + click kills them, File watcher that automatically reloads changed files (including mods) into memory, Scroll down to "Open game in Debug Mode" section and click Launch, Go to your CK3 directory, "binaries" folder, Right-click ck3.exe and create a shortcut, Right-click the shortcut, open Properties, Check "Add command line arguments" and enter, In the game page, select Settings (next to the Play button at the top of the page). Certain events over the course of the game confer these traits unto players for their actions. Characters who are given a proper education throughout their life have the chance to get a great bonus in a particular Lifestyle. Script commands are typically more involved, and mostly used for setting up events. It can also be a block like in event descriptions. Discovers all schemes targeting the player character. Spawns [faction type] if there are valid counties or courtiers to create it. A Levy has 10 Damage and 10 Toughness. on Paradox technology, Legal A big part of playing Crusader Kings 3 is the individuals present throughout the game, with their traits and specialties making them truly unique. Passes [law id] to the realm of [character id], if no character is specified then the player character's realm. (Please use collapsed content on country pages.). For a better experience, please enable JavaScript in your browser before proceeding. Find below a searchable list of all event IDs from CK3 for use with the event console command. An army is a large group of soldiers that can be controlled to attack other armies or siege a holding during wars. Armies move one barony per day. Characters between the age of 3 and 15 in Crusader Kings 3 have one childhood trait.These traits give you a bonus to two skills and, if an education focus is on one of those two skills, will make them more formidable . When you find a match, it should look like so: The search query should land within a block named, Read the lines above until you reach another start of a block (denoted by, In Object Browser choose Provider: Landed Titles, Hover over the Name field to show the title card. Here is a list of all the known Crusader Kings 3 traits and the effects they have on your character.They are broken up by trait type. Report. [amount] [character id] add_maa. Write down the text in the event, search the localisation folder for the text. First of all, locate the event you want at: ProgramFiles(x86)\Steam\steamapps\common\Crusader Kings III\game\events. Adds [amount] of learning skill to [character id], if no character is specified then the player character. These are traits related to members of the same Dynasty. Pressing tab reveals all law IDs. Negative values lower it. the title of a player created Empire) do not follow the same naming convention. Crusader Kings 3 Traits Guide & List | Crusader Kings 3 Changes the faith to [faith id] for [character id], if no character is specified then the player character. Jump to latest Follow Reply. Tribal baronies only provide half of their supply limit to armies belonging to other governments. A modifier is an effect that adds various bonuses or penalties to a dynasty, house, character or county. Enter the name of an event, or an event's ID, into the search box below to instantly filter our database of 2561 event codes. List of All CK2 Events with Event IDs | Commands.gg Dear [ROOT.Char.Custom('SisterBrother')|U] [ROOT.Char.GetFirstNameNoTooltip], [recipient.Custom2('AppropriateGreetingPositive', ROOT.Char )], [actor.Custom2('AppropriateGreetingPositive', ROOT.Char )], Convert to Witchcraft: Closed Mind, Cold Heart, A Servant of [owner.GetFaith.WitchGodName], [attacker.Custom2('AppropriateGreetingNegative', ROOT.Char)], [war_owner.Custom2('AppropriateGreeting', ROOT.Char)], The Terror from [capital_province.GetNameNoTooltip], By [ROOT.Char.GetFaith.HighGodName] Be Healed, The Dastardly [recipient.GetTitleAsNameNoTooltip], Poem About [ROOT.GetCharacter.Custom('theme_announcement')|UD]. The goal of GT is to be the best source of easy-to-understand tips and tricks, reviews, original features, hidden cheats and gaming tweaks that will help players worldwide. In order to enter these console commands, players need to open Crusader Kings 3 in debug mode and then access the console window. Cultural Men-at-Arms require innovations only available to certain cultures. AI characters refuse all proposals. Negative values lower it. All of these traits are negative, and characters who can try to avoid a Mental Break will find themselves having an easier go with the game. desc Localization key or block Overrides the default localization key for the description, which is the decision name plus "_desc". This article has been verified for the current version (1.8) of the game. They are supposed to represent the tribal plaits worn by the Irish and Breton clans who conquered it. Open Manage installation and select Configure Make sure the Launch parameters "Custom executables / arguments" is ticked at the bottom of the page. Adds [law id] to the realm of [character id], if no character is specified then the player character's realm. We eat, sleep, breathe gaming and we'll keep you updated with the latest right here! How To Enable Youtube Channel Monetization In 2022 (Guide), Assassins Creed Valhalla Trailer Out, Optimized for Xbox, You Can Now Play As Snoop Dogg In NHL 20 Starting Today, 10 Best Point & Click Games To Play (2023). Changes the sexual orientation to [sexuality id] for [character id], if no character is specified then the player character. So, for example, if you want a certain birth event outcome, go to [birth_events.txt]. What exactly are you trying to do? As a 2000 hour ck2 player, ck3 men at arms system is better than the retinue system r/CrusaderKings Crusader Kings managed to depict two aspects of the Middle Ages better than any other game I know Men-at-Arms Regiments are inherited by the primary heir when a ruler dies, but if the heir already has their own Regiments, they will not inherit more than what their limit allows. Adds [amount] of dread to [character id], if no character is specified then the player character. set_is_ai [character ID] - Allows the AI to control the character; set_is_player [character ID] - Disallows the AI to control the character; yesmen - Makes AI characters accept every request; Crusdaer Kings 3 Scripting Commands. Enters [era id] for the culture of [character id], if no character is specified then the player character's. If an army loses a Battle, each Knight has a 10% chance to be captured and imprisoned and 5% chance to be killed. and our Crusader Kings 2 Religion IDs. Crusader Kings III is a great power videogame/kingdom simulation rooted in the 1400s, similar to its precursors Crusader Kingdoms and Crusader Kings II. Join. These traits can be received from parents who have a founding or descendant trait of their own. Or more specifically the errant heir event Id. Information, Frequently Asked Go to your CK3 directory, "binaries" folder Right-click ck3.exe and create a shortcut Right-click the shortcut, open Properties In the Target field add -debug_mode at the end (so it looks like this ".\ck3.exe" -debug_mode) Launch the game using the shortcut GOG On GOG: Right-click the game, open Settings Testing commands are used for developer, beta tester or modder testing. By default, Knights are appointed automatically based on their Prowess skill, but characters can be manually forced or forbidden to become Knights. Negative values lower it. Kills [character id], if no character is specified then the player character. May 23, 2015; Add bookmark #2 It's a file in the CK2 folder called /Crusader Kings II/events/event_id.txt Players should check these traits out and assign these players as commanders to parties if they fit the bill. Knights combat stats are based on their Prowess skill. Hi guys, I've been testing the console with cheats (because is a way to learn abaout the game for me) and my question is this: Is there a way to turn a county into a certain faith? Reply. Adds [amount] of piety to the player character. Questions, Paradox Event troops - Crusader Kings II Wiki - Paradox Wikis 2019, https://ck3.paradoxwikis.com/index.php?title=Army&oldid=16836, Play For more information, please see our Discovers the current fascination for the culture of [character id], if no character is specified then the player character's. After accessing the console window, players can use one of the CK3 Console commands followed by the trait IDs mentioned below to make immediate changes to their leaders in Crusader Kings 3. Commands.gg is not affiliated with any game(s) on this page. How To Enable Cheats And Console Commands In Crusader Kings 3, Intrigue: education_intrigue_1 | education_intrigue_2 | education_intrigue_3 | education_intrigue_4, Diplomacy: education_diplomacy_1 | education_diplomacy_2 | education_diplomacy_3 | education_diplomacy_4, Stewardship: education_stewardship_1 | education_stewardship_2 | education_stewardship_3 | education_stewardship_4, Martial: education_martial_1 | education_martial_2 | education_martial_3 | education_martial_4, Learning: education_learning_1 | education_learning_2 | education_learning_3 | education_learning_4, Prowess: education_martial_prowess_1 | education_martial_prowess_2 | education_martial_prowess_3 | education_martial_prowess_4, Melancholic: depressed_1 | depressed_genetic, Possessed: possessed_1 | possessed_genetic, Beauty: beauty_bad_1 | beauty_bad_2 | beauty_bad_3 | beauty_good_1 | beauty_good_2 | beauty_good_3, Intellect: intellect_bad_1 | intellect_bad_2 | intellect_bad_3 | intellect_good_1 | intellect_good_2 | intellect_good_3, Physique: physique_bad_1 | physique_bad_2 | physique_bad_3 | physique_good_1 | physique_good_2 | physique_good_3, Physician:physician_1 |physician_2 |physician_3, Blademaster: blademaster_1 | blademaster_2 | blademaster_3, Reveler: reveler_1 | reveler_2 | reveler_3, Rough Terrain Expert: rough_terrain_expert, Child of Concubine/Consort: child_of_concubine. Dec 11, 2014 5.953 3.631. add_realm_law_skip_effects crown_authority_3. and our Gives all lifestyle perks to [character id], if no character is specified then the player character. Legacy Wikis. Each point of development increases a county's supply limit by +150. Someone should really put all of the events and their IDs into the CK2 wiki so you can trigger what you want. progress_struggle_phase iberian_struggle struggle_iberia_phase_hostility 1000, effect = { set_global_variable = { name = char_culture value = root.culture }}, Set current ruler's culture as a global variable to be used later, effect = { every_held_title = { set_county_culture = global_var:char_culture}}, effect = { every_held_title = { set_county_culture = char_culture }}, effect = { every_held_title = { set_county_culture = root.culture}}, effect = { every_sub_realm_county = { set_county_culture = global_var:char_culture }}, Changes every sub realm county to Ruler's culture, effect = { every_sub_realm_county = { set_county_faith = faith:[faith id] }}, Changes every sub realm county to specified faith id, effect = { every_sub_realm_county = { set_county_faith = faith:dynamic_faith_101 }}, effect = { every_vassal_or_below = { set_culture = global_var:char_culture }}, Changes every vassal, and their vassals, to Ruler's culture, effect = { every_vassal_or_below = { set_character_faith = faith:[faith id] }}, Changes every vassal, and their vassals, to Ruler's faith, effect = { every_vassal_or_below = { set_character_faith = faith:dynamic_faith_101 }}, effect = { every_courtier_or_guest = { set_culture = global_var:char_culture }}, Changes every courtier and guest to their rulers culture, effect = { every_courtier_or_guest = { set_character_faith = faith:[faith id] }}, Changes every courtier and guest to their rulers faith, effect = { every_courtier_or_guest = { set_character_faith = faith:dynamic_faith_101 }}, effect = {house = { every_house_member = { set_culture = global_var:char_culture }}, Changes every relative in the house to match ruler's culture, effect = {house = { every_house_member = { set_character_faith = faith:[faith id] }}, Changes every relative in the house to match ruler's faith, effect = {house = { every_house_member = { set_character_faith = faith:dynamic_faith_101 }}, Changes the faith to [faith id] for a county [county id], effect title: ( county id ) = { title_province = { add_building_slot = ( amount ) } }, Adds the specified number of building slots to the county, [title: county id], [add_building_slot = amount], effect title: c_isle_of_mann = { title_province = { add_building_slot = 1 } }, Creates bookmark portraits of all current bookmark characters, stored in. Negative values lower it. To get a list of faiths, just type set_faith in the console and press TAB. Impregnates female [character id] with father [character id], if no character is specified then an unknown father. Discovers [innovation id] for the culture of [character id], if no character is specified then the player character's. CK2 Religion IDs List | Commands.gg Pressing tab reveals all culture IDs. It can be disabled from the console, but can't be re-enabled after it's closed (unless with mods). Feudal and Clan Rulers pay for Men-at-Arms with Gold. Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Crusader Kings 3: Trait ID List In order to enter these console commands, players need to open Crusader Kings 3 in debug mode and then access the console window. [ROOT.Char.Custom('PilgrimageHeader')] Paderborn! The brackets are omitted. Changes the culture of [county id] to [culture id]. Decisions modding - CK3 Wiki - Paradox Wikis So the calculations seem to come out to: 5150 (Kushite is the best I've found so far) base cost +500% (dead religion) +100% (different religion) -75% (apostate) -20% (cynic) -35% (existing religion) All Rights Reserved. Open with a program like Notepad++ by editing the file. CK3 Wiki Active Wikis. I've used ChatGPT to help analyze and create events for Darkest Hour, a game I've been meaning to mod for myself for the longest time, and it's actually quite helpful. Ignores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings. I'm not playing on Ironman, cuz I got some mods, so I don't mind using the event cheat for this, but I can't seem to find the event ID for a Crusade to start. Event 3500 30% In favor of Trade Unions Event 3600 Safety Regulations Event 3700 40% In favor of Lower Work Hour Reform Event 3750 Public Meetings Event 3800 40% In favor of Increases Wage Reform Event 3900 40% In favor of Trade Unions Reform Event 4000 Slavery Abolishment Movement Support Event 4100 40% In favor of Upper House Reloads mod and game files into memory. [ROOT.Char.Custom('PilgrimageHeader')] Lost! How do I find the event id for the events happening to me? Information, Frequently Asked Event identification code as it appears in the file to serve as an anchor. You are using an out of date browser. Cookie Notice Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. Removes [doctrine id] from [faith id], if no faith is specified then the player character's faith. Keep in mind that these traits also entail what kind of education is suitable for a child. It would look like "c_163109 = { #put your script/event here}". A list of the ID codes for all traits in the game is mentioned below. Event modding - CK3 Wiki - Paradox Wikis Crusader Kings 2 Event IDs Below is a searchable table of all 10559 events and event IDs from CK2. Negative values lower it. Type into the window set_county_faith = faith:catholic or whatever religion you want the county to convert to and press 'Run'. event [eventid] [character] - Trigger an event for a character debug_event [eventid] [character] - Trigger an event for a character. This article has been verified for the current version (1.8) of the game. Here's what an example would look like: Fans can then use any one of the succeeding console commands followed by the trait IDs listed below to make immediate changes to their leaders in Crusader Kings 3.