Most of your combat rounds will be full-round attacks because youre attacking at range. Lore (Nature) +1 Lore (Religion) +1 Perception +1 Mobility +1. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. At the minimum I will take Corugen Smash because I plan to use Power Attack anyway but is it worth also investing feats in Weapon Focus, Dazzling Display and Shatter Defenses (again, not sure I want to be tied down to one weapon)? carrying a pokemon-zoo worth of pets with you. . Just anything to get away from the Paladin, really. As to sacred, it makes the . Better Bows: After defeating Vordaki, youre going to want to pick up the Longbow of the Cold Moon as soon as youre able. While heavy armor gives like +10 and +2 from dex for +12 and then a shield on top of that. As far as I understood needs 15 Str to benefit from +5 composite bows. pathfinder: kingmaker staff of whispering souls There are several bracers of archery in the game and at least one of them can be found really early into the game, which allow you to wield any type of bow, which basicly saves you the necessary feats. That was the premise. Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items youll find and never unequip. pathfinder: kingmaker staff of whispering souls. Anyway. Non-human Fighters can unlock the necessary feats by 2nd level. Press question mark to learn the rest of the keyboard shortcuts, https://www.d20pfsrd.com/classes/base-classes/inquisitor/inquisitions/inquistions-paizo/conversion-inquisition. Also playing Ranger only is easy and simple, making this build great for newcomers. Pathfinder 1E Sacred Huntsmaster Archer Build Thoughts - EN World It probably makes more sense for a weapon finesse build where I am committing to one weapon. No idea if this is still as good as it was or supposed to beoverall. (Determined Zeal, replaces Slayer Talent) +2 to Will Saves + Diehard feat vs most enemies. I found the issue. Strength gets a 1.5x multiplier on composite bows, so it really helps with damage. CoTW adds it: https://www.d20pfsrd.com/classes/base-classes/inquisitor/inquisitions/inquistions-paizo/conversion-inquisition. 16. You can also potentially be the group trapfinder/spotter with high perception and trickery. Gave up on ranged.. At 1st level, a sacred huntsmaster forms a bond with an animal companion. Hotel in Taipei | Hyatt Place New Taipei City Xinzhuang Cheers! Its mention in the starting off section that Trickery, Mobility, Stealth, Perception, and Persuasion are my usuals. for skills, but with 14 INT, you can only get 4 points max. When they work together as one, there are few that dare to stand in their way. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider . It doesnt always work, of course, but its really nice when it does! Pick up toughness, boon companion and HA proficiency. I had considered a Ranger 9 /Sacred Huntsmaster 11 build. Sacred Huntmaster Lann build guide Your party will need some Cleric spells to compensate for the shortcomings of this build. Gives much more AC than armor in this game. This Inquisitor archetype grants an animal at first level, but delays learning Judgement until 4th level and cannot use multiple simultaneous Judgements. Going to play on Challenging as on Hard e_e they miss all the time. Was thinking just stick to 14 CON and flip INT with CHA, put at least a 12 in DEX? I'm partial to just going Tiefling and dumping one stat to 5 for extra DEX. No. Hilarious for PnP, but silly otherwise. (Divine Anathema, Replaces Slayer Talent, +2d6 Damage to unaligned targets) Sacred huntsman archer builds? Or best pet/archer builds? : r - reddit First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2 bonus talent? Two main reasons. A fully-geared Octavia is kinda insane. Improved Critical Like with the original Baldur's Gate, the game is over if the main character dies in Kingmaker, so survivability should be your focus. The priestess was only an ok archer with +12/7 (1d8+5) with her bow, but she mostly just supported with buffs and heals. In the tabletop game, at least half the litany spells allow saving throws. You'll also have pretty good saves and much better Intimidate than a ranger thanks to Stern Gaze. For many new players, . Skip Main Navigation. All rights reserved. Bear gets rend at 7th level, curious as to what that is still. Additionally if you want more than 2 additional skill points you get them by increasing Int. Alignment: Chaotic Neutral. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? Our Slayer at Level 12 with a solid Many Shot critical hit. It'll be harder to level to 11, but once it's there you'll never regret it.) New comments cannot be posted and votes cannot be cast, Human Inquisitor of Erastil, Animal Domain. Greataxe is the most common 2handed and they have really good one. Ekundayo can be multiclassed but is best played as a Ranger due to Archery Combat Style and his Dog companion that scales with Ranger levels. Now, all of the enemies who are closer to you will most likely be shaken (and therefore flat-footed). Arcane archer is very good on her too. When the party is really small and before you have a pet, you may actually want to use a melee weapon to help out your party with flanking. You get your first good greataxe at level 5. You'll want to buff yourself with Divine Favor (and later Divine Power) before most combats. Some inquisitors create a strong bond with an animal companion, and they hunt and punish threats to the faith as an awe-inspiring duo. That's the gist of it. Precise strike is underpowered. 11. A new update 2.0.7k is here! Trapfinding is brilliant to optimize the Necklace of Double Crosses, as well. A sacred huntsmaster gains most of the features of an inquisitor. Feat: Improved Snap Shot Teamwork Feat: Shake it Off Spells: Death Ward. Also, I use my Slayer as my Rogue, so the bonus to Perception is always welcome. ._2Gt13AX94UlLxkluAMsZqP{background-position:50%;background-repeat:no-repeat;background-size:contain;position:relative;display:inline-block} r/Pathfinder_Kingmaker on Reddit: Best class for Halfing riding a dog Wisdom +1 Lore (Nature) +1 Lore . Grab 1 level of Scaled Fist monk for +CHA to AC. Arcane archer/arcane trickster is a damage beast. You also have a pet that's doing stuff. New comments cannot be posted and votes cannot be cast. All of the pieces of it can be found in Chapter 1. Theoretically Linzi can compensate as a secondary skill monkey for stuff I don't take on the MC soo DEX>Skill point from Human. I have no idea which ones made it into the CRPG, though. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Determined Zeal (Slayer, Deliverer 2) will also give you an extra +2 on Will saves vs most enemies with this build. 2. Sadly greatsword are Extremely rare and you need to be lucky to get a good one. 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This has the same effect as Dirge of Doom (enemies are shaken, no saving throw). Add a +2 to any Ability Score when starting a Hunter with this race, and other abilities like Keen Senses and better resistance to enchantment school spells make a Half-Elf one of the best choices. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); All content cited is derived from their respective sources. So it isn't a base Inquisitor ability, and I didn't think the CRPG implemented Inquisitions as a Domain choice, though I could definitely be wrong about that and can't check my game right now. 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